[Tutorial] Why does your Ollie turn_ - 5 Reasons your Ollie turns NOT ONLY shoulders #skateboard - Druckversion

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+---- Thema: [Tutorial] Why does your Ollie turn_ - 5 Reasons your Ollie turns NOT ONLY shoulders #skateboard (/thread-204.html)



Why does your Ollie turn_ - 5 Reasons your Ollie turns NOT ONLY shoulders #skateboard - Finn - 28.06.2023



Why does your Ollie turn? Everyone says you should have your shoulders parallel to your board. But is that really true?

You can see the 3D model from here:
https://whythetrick.io/how-to/why-does-your-ollie-turn-lets-scientifically-break-it-down/

Although the angle of shoulders could actually turn your board, it's not the only factor. We should also pay attention to other elements including the weight distribution, direction of pop and slide. Let's break them down scientifically using 3D tech.

-- Table of Contents --
0:00 Intro
0:33 Possible causes of the problem
1:46 Angle of shoulders
4:01 Weight distribution
5:49 Foot placement
6:40 Direction of pop and slide

Please take a moment and try to study this in detail.
I'm trying to eliminate subjectivity from my explanation as much as possible by referring to scientific and physics theories. Please use my 3D models to solve your "why."

Related Videos:
How to LIFT your backfoot higher - Action & Reaction. What LOWERING upper body does scientifically


Science of Ollie - Step by step break down of "WHYs" of Ollie's and how to do it.


You can view 3D models from here:
https://whythetrick.io/how-to/why-does-your-ollie-turn-lets-scientifically-break-it-down/

#skateboarding
#ollie #basics
#howtoskate
#スケートボード
#オーリー
#3D
#blender
#three.js
#metaverse

Traditionally, skateboarding how-to videos have always been subjective and the majority of explanations are based on speakers' experiences.
To avoid relying on my personal experiences, please fully utilize the 3D models.

All skaters have different questions.
So that you can analyze skateboarding tricks in detail and solve your "whys," those 3D models are made fully interactive.

The 3D models feature these functions below:
- change camera angle
- adjust play speed
- change transparency
- display gridlines, etc.

Aside from that, I try to explain concepts of skateboarding tricks based on facts, calculations,  scientific and physics theories. I may make mistakes so please leave a comment if you find anything.

Angle icons created by Pixelmeetup - Flaticon
Sweating icons created by DinosoftLabs - Flaticon
Loss icons created by Freepik - Flaticon